Sunday 25 September 2011

Week One Getting Started

Its been nearly a year since I last used second life, so I need to be reacquainted with the building tools.  I made a windmill using 3 basic shapes an edited their scale, rotation and positions to create the windmill. I found making the overall shape was quite easy like the last time.  I found getting back into the building tools easy as they are very simple to use.

When the player clicks the box a touch event will activate. The event will say hello to the player using the players name and starts to  count to 10.  This task took me longer than expect to complete as I had to research how to use the second life scripting language.

The box keeps count of how many times it had been touched. Every time the box is touched it will display how many times it had been touched to the person. This task took me no longer than 5 mins, as I learnt a lot for the first task.

state_entry() = When the script first comes into the world.
touch_start() = When the script is touched.
llOwnerSay() = Displays text to the owner of the script.
llGetDisplayName(llDetectedKey(0)) = Get the name of the person who touches the script.
llGetCreator() = Get the name of the person who made the script.
Timer()
llSetTomerEvent = used for the delay in the loop